ACE Zero
Brachmann 2024 · Paper
One-line summary — ACE Zero (ACE0) re-interprets incremental structure-from-motion as the iterated training and application of a scene coordinate regression relocalizer, recovering camera poses for unposed image collections without any pre-built 3D map.
Problem
Scene coordinate regression (SCR) relocalizers such as DSAC* and ACE are accurate and compact, but training their scene-specific networks requires ground-truth camera poses — which in practice come from a feature-based SfM tool like COLMAP. That is a circular dependency: you need a map to train the localizer, but a localizer to build the map. ACE0 asks whether the relocalizer itself can bootstrap reconstruction — estimating camera parameters for a set of images with no pose priors, no sequential ordering, and no pre-built 3D map.
Method & architecture
SfM = iterated relocalization. ACE0 loops between two stages until all images are posed: neural mapping (train an ACE-style SCR model on the currently registered images) and relocalization (use it to register more images). The scene representation is the ACE head — a 9-layer, 512-channel MLP (4 MB in fp16) on top of a frozen ScanNet-pretrained convolutional backbone; pixel positions, poses, and scene coordinates are tied by the projection , with .
Neural mapping. At iteration , the registered set with pose estimates serves as pseudo ground truth, and the scene model is trained by minimizing the pixel-wise reprojection error
Because earlier registrations are only approximate, poses are refined during mapping: an MLP ingests each initial pose as 12 values and predicts 12 additive offsets (rotations re-orthonormalized by Gram-Schmidt), jointly optimized with under AdamW weight decay that biases updates to stay small — the MLP models correlations between cameras, unlike per-pose backprop. Focal length is refined too, via a single parameter: , with set to 70% of the image diagonal. The refinement MLP is discarded after each mapping iteration; this joint refinement is the SCR analogue of bundle adjustment.
Relocalization. All images (registered or not) are passed through , and PnP + RANSAC returns a pose plus confidence: . Using the inlier count as , the next training set is .
Initialization from one image. The reprojection objective is ill-posed for a single view, so the seed network is trained on targets back-projected from a monocular depth estimate (ZoeDepth): , minimizing with the seed pose fixed to identity. Five random seeds are tried and the one relocalizing the most of 1000 held-out images wins (~1 min each). Depth is used only here. Adaptive patch sampling and early stopping (stop when 70% of batch reprojection errors stay below 10 px for 100 batches) shrink each mapping round well below ACE’s 5 minutes.
Results
Evaluated on 31 scenes across three datasets; since COLMAP poses are themselves estimates, pose quality is measured self-supervised via novel view synthesis — train Nerfacto on each method’s poses and report test-view PSNR. All ACE0 timings on a single V100.
- 7-Scenes (2k-12k images per scene): pose quality comparable to the COLMAP pseudo ground truth in PSNR, reconstructing each scene in ~1 hour; DROID-SLAM partially fails on the disconnected scans; BARF and NoPe-NeRF perform poorly even on 200-image subsets (NoPe-NeRF: 2 days per scene); DUSt3R (max 50 images on an A100 40 GB) trails ACE0 consistently. Starting from KinectFusion poses, “KF+ACE0” raises PSNR significantly in under 10 minutes per scene.
- Relocalization: mapping 7-Scenes self-supervised, ACE0 achieves almost identical 5 cm/5° relocalization rates to a supervised ACE trained on COLMAP mapping poses — evidence its poses closely match COLMAP’s.
- Mip-NeRF 360: reconstructs all scenes successfully with PSNR slightly below COLMAP, where BARF, NoPe-NeRF, and DROID-SLAM fail outright.
- Tanks and Temples (17 scenes; 150-500 images and 4k-22k frame versions): reasonable PSNR vs COLMAP on sparse sets (similar to RealityCapture); on the 1k+ frame sets, quality comparable to COLMAP-fast while remaining fast — and given a sparse COLMAP initialization, ACE0 registers and refines all remaining frames in 1-2 hours on average.
- Limitations: repetitive structures (unimodal predictions), very large areas, and extreme viewpoint or day-night changes.
Why it matters for SLAM
ACE Zero completes the SCR lineage (DSAC → DSAC* → ACE) by removing its last classical dependency: the SfM-generated ground-truth poses needed for training. This makes learning-based relocalization self-contained — the map lives entirely in network weights, so no raw images or explicit 3D points need be stored, which is attractive for crowd-sourced and privacy-preserving mapping, and positions SCR as a learning-based alternative to COLMAP-style reconstruction. It also inspired follow-ups pushing SCR into real-time SLAM (ACE-SLAM) and toward generalization (ACE-G).